Ratings
Armour | |
Seals | |
Speed | |
Saws | |
Stealth | |
Tilt | |
Design
Size | |
Frame | |
Hull | |
Bite | |
Engine | |
Paste Markdown
# Ship - Unamed
## Ratings
* Armour (1/6)
* Seals (1/6)
* Speed (1/6)
* Saws (1/6)
* Stealth (-1/6)
* Tilt (2/6)
## Design
### Size
Large
### Frame
Sturdy
### Hull
Beastback
### Bite
Longjaw
### Engine
Ratwheel Exchange
## Fittings
### Library (0/1)
A room devoted to the storage and usage of maps, charts, and navigational equipment.
### Deck Cam (0/1)
A complex deck-mounted photography system for catching images of the waves and printing them on light-sensitive paper.
### Higher Tech Level (0/1)
A research vessel has a higher level of general technology on show than the average wildsea vessel.
### Luxury Cabins (0/1)
Individual spaces for each crewmember to sleep, complete with soft furnishings and tasteful decoration.
### Observation Platform (0/1)
A strut-like protuberance giving an unparalleled view of the surrounding waves, usually with some kind of line of communication to the pilot's cabin.
### Medical Bay (0/1)
A clean space with tables and soft beds for the wounded and their carers.
### Galley (0/1)
A space for gathering, cooking, and eating, filled with pans, cookware, and usually a chemical stove.
### Water Purifier (0/2)
**pure water/anchor or rain**
A funnel filtration system. Automatically acquire a barrel of fresh water with the 'Pure' tag whenever you drop anchor or cut a path in rainy conditions.
### Fruiting Tree (0/1)
**fruit specimen/task**
An ancient tree rooted to your deck, laden with fast-growing fruit. Automatically acquire a fruit-based specimen when you use a task to tend to the fruiting tree.
### Firefly Lanterns (0/1)
A network of lanterns, their glowing inhabitants woken or sent to sleep with a tap on the glass, ready to illuminate any part of the ship.
## Undercrew
### Navigation Officer (0/3)
* Study (2/3)
* Signaling (1/3)
### Hunting Officer (0/3)
* Hunt (2/3)
* Scavenge (1/3)
### Geist Octopus (0/3)
**Once per Journey 6d6 on any task**
A little bit of everything in one cool cephalopackage. Once per journey, the geist octopus allows a single crewmember to roll 6d6 in place of their usual dice pool on any task it could conceivably help with
## Armaments
### Trebuchet (0/2)
**Deals massive LR Blunt damage**
Lobs stones, chunks of wood, or salvage clusters.