Approx 3 hours
Still need to fix my VB timer. More importantly I need to Kill Phil, and no I dont have time to go learn the five point palm trick. The huggable bastard gave me a dvd of fun stuff which I blew away my sunday watching. Meanwhile struggling with vertex normals.
I need to make vertex normals based on smoothing groups but the long and short of it is its VERY messy. So for now I' using simple normals and tossing on a few extra polys to soak up the damage. I will come back to it when visuals take a priority again.
Next TODO : I think I'm going to flip back to combat mode and work on that a bit more. See if I can get it to a fun and playable state, rather than a framework.