So I promised to continue the game framework discussion would continue. This week we dive a bit deeper into organising things.
Topics
- Our big first year maths assignment
- A quick talk about Headers and Objects
- Creating STL compliant Objects
- Using STL to manage data
- Event Handlers and Message Queues
Links
- Mumit's STL Newbie guide
- Source for this Show
- Data Structures
- PTK 2D Game Engine for Mac os X and Win32
- STL Containers
- Claire Blackshaw