The pipes are cleaned up. I’m not cleaning the IK pipe as its a messy mangle, but I’m leaving it in because its educational and this is a university assignment. I’ll just make sure the camera avoids it.
Tried making the red lights wash more to the nearby materials. It works nicely on the top light with the pipes and the stair lights but the angles aren’t quite right for the down lights on the base unit. Also the tube light doesn’t have much to bounce off. So I’m leaving it as is.
The Goo falloff diffuse shader works well I think. I just need to compile the 2D animation for the big screen TV and the scene will be complete. The 3D work for this shot is all done.