- Build World Manager
- Make base Hand & Frank
- Get Hand to Pick up Frank
So currently I’m doing one of the things I like least. Building low-level systems and technical plumbing. General I like to work one of two ways. On the bone raw api’s dirty and fast, or working on a high level system.
The building of engines and low-level framework style system is a crucial element which I never enjoy doing. Also my unfamiliarity with C# and XNA is a big slow down.
Transforms: Target or Moving?
The question has arisen about whether target transform or moving transform is better. I’ve used both system in the past.
Target Transform: Lerps between previous and target to return the current transform.
Moving Transform: A relative transform which is applied to current transform.