- Compile the Inn-Keepers Dialogue the old fashioned way
- Create the interaction in AGS
- Email my supervisor to bring him up to date.
Side Note: Rave music is much better than Jazz for writing long boring scripts
Also to get an opinion on whether the Inn Keeper as a single subject is enough to extrapolate the data from to compare to the new system which will be generating the dialogue for all character.
I mean can I assume that a roughly equal amount of work is required for each character. Also that no overlap or reuse or resources is possible using the traditional system.
So thoughts on this assumption?