Really slow progress, here are some of the hurdles I’ve been hitting.
- Baking Shadow Maps in 3D Studio Max while maintaining the UV (a bad tangent)
- Confusion between ActiveTransform and Transform. Renamed them to WorldTransform and RelativeTransform.
- Broken input needed fixing
- A few confusions between data and active
- Some more confusions between keeping the units and such in order
Ah well to bed :’(