Claire Blackshaw's Forest of Fun
In a world of frameworks, simple to use engines and added layers of abstraction we are in danger of leaky abstraction, both in design and programming. While t...
6 July 2012
Designing for the Untestable
Sometimes you’re asked to design for the untestable scenario. For instance, design a system for 10,000 players to asynchrously interact in a persistent competit...
9 January 2012
This LudumDare I was hit by a blaze of inspiration. I was soooo excited by this project!!! Then the truck of problems ran me over, several times. Build a 3D Spatial Puzzle based on a secret phrase...
3 January 2011
Hi guys and girls, I'm crunching through my maths assignment and what not. I had a few spare hours today but I threw them at an incomplete entry into LD48 I know I know priorities. Go check out t...
29 April 2007
Ludum Dare 48